First RDNA 4 GPUs get strong reviews in the gaming press. But how do they fare in CG apps like Blender and DaVinci Resolve?
Friday, March 7th, 2025
First RDNA 4 GPUs get strong reviews in the gaming press. But how do they fare in CG apps like Blender and DaVinci Resolve?
Friday, March 7th, 2025
Real-time ray tracing renderer for exploring large V-Ray scenes gets OCIO color management, DLSS 4, and new lens distortion system.
Thursday, February 13th, 2025
Discover how NVIDIA's Blackwell GPUs performed in CG software like 3ds Max, Arnold, Blender, Maya, UE5 and V-Ray in our early tests.
Friday, February 7th, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025
Check out the new features in the renderer, including native OpenPBR and 3D Gaussian Splatting support, and improvements to V-Ray GPU.
Thursday, January 16th, 2025
See the specs of the Blackwell GeForce RTX 50 Series GPUs, and how they stack up in CG apps like D5 Render and DaVinci Resolve.
Tuesday, January 7th, 2025
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
Check out the new features in the GPU renderers, including initial USD support and a complete new animation system.
Monday, December 23rd, 2024
Check out the new features in the production renderer, including tiled denoising, and support for the new versions of Maya and Houdini.
Thursday, December 19th, 2024
SketchUp edition of the renderer gets support for 3D Gaussian Splats, luminaires for lighting, and new material override options.
Thursday, December 12th, 2024
Experimental preview showcases new tech in development for the GPU renderer, including native MaterialX and 3DGS support.
Tuesday, December 3rd, 2024
Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, December 3rd, 2024