Asset baking and export add-on can now bake PBR textures from any Blender shader set-up, not just the Principled BSDF shader.
Saturday, March 15th, 2025
Asset baking and export add-on can now bake PBR textures from any Blender shader set-up, not just the Principled BSDF shader.
Saturday, March 15th, 2025
New free plugin based on veteran standalone app MakeHuman creates custom 3D characters, complete with skin and clothing.
Tuesday, March 11th, 2025
Master professional asset development workflows for VFX with The Gnomon Workshop's advanced-level tutorial.
Sunday, March 9th, 2025
Master character effects workflows for animation, cinematics and VFX with The Gnomon Workshop's detailed Houdini tutorial.
Sunday, March 2nd, 2025
Renderer gets better multiscattering in volumes, USD procedural support in Maya, and initial support for GeForce 50 Series GPUs.
Thursday, February 13th, 2025
DNEG TD Mengya Zhang's OpenCL-based tool generates realistic skin sliding without tissue simulation. Free to try on personal projects.
Monday, January 20th, 2025
Check out the new features in the topology transfer tools for creating digital doubles and blendshapes from 3D scans of actors.
Friday, December 27th, 2024
Much-anticipated facial mocap plugin for Blender gets its official release. Now supports animation retargeting to Rigify rigs.
Friday, November 22nd, 2024
GPU renderer and real-time visualization tool gets new terrain sculpting and phasing animation systems, plus 3D Gaussian Splatting.
Wednesday, October 30th, 2024
Check out the new features in the 3D clothing design software, including improvements to its real-time simulation toolset.
Tuesday, October 22nd, 2024
Major update to the real-time lighting and look dev tool adds support for UDIM workflows, interactive baking, hybrid rendering.
Monday, October 14th, 2024
Check out Reblika's promising all-in-one standalone app for creating ultra-detailed 3D characters for games and animation.
Friday, August 30th, 2024
Check out this promising new 3D clothing design tool for VFX and game development, and its Unreal Engine cloth simulation plugin.
Wednesday, August 28th, 2024