Asset baking and export add-on can now bake PBR textures from any Blender shader set-up, not just the Principled BSDF shader.
Saturday, March 15th, 2025
Asset baking and export add-on can now bake PBR textures from any Blender shader set-up, not just the Principled BSDF shader.
Saturday, March 15th, 2025
AI-based service for VFX and animation gets rebranded as part of Autodesk's Flow cloud platform. Check out its latest features.
Friday, March 14th, 2025
Check out the new features in the Unreal Engine 5 world building tool, including Runtime Virtual Texturing and an Advanced Water Shader.
Thursday, March 13th, 2025
You can download the set of 1,200+ meshes of buildings and props free from Epic Games' Fab marketplace - but you'll need to be quick about it.
Wednesday, March 12th, 2025
New standalone app from the maker of the Unwrella plugins for 3ds Max and Maya promises easy UV unwrapping and packing.
Tuesday, March 4th, 2025
Get free volumetric 3D clouds for previs, motion graphics and VFX in CG apps and game engines like Blender, Maya and Unreal Engine.
Tuesday, February 25th, 2025
Sizeable update to the real-time visualization app adds volumetric clouds, Virtual Shadow Maps and automatic LOD generation.
Wednesday, February 19th, 2025
Discover how NVIDIA's Blackwell GPUs performed in CG software like 3ds Max, Arnold, Blender, Maya, UE5 and V-Ray in our early tests.
Friday, February 7th, 2025
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Monday, February 3rd, 2025
Update to Epic Games' free app provides more control over scans, with the option to create 1-million-poly models with 8K textures.
Thursday, January 30th, 2025
Next major update to the real-time smoke and fire simulator to feature sparse sims, simulation retiming, USD support and a macOS edition.
Monday, January 27th, 2025
Master key workflows for integrating character animation into interactive gameplay in UE5 with The Gnomon Workshop's new tutorial.
Saturday, January 25th, 2025
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Tuesday, January 21st, 2025