Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025
Check out the latest features in the VR modeling app, including the new Assets workflow, Shell parameter, and updates to Mesh to Clay.
Wednesday, January 29th, 2025
Maya animation toolkit for VFX and games gets new tools developed for Red9's character rigging work on the latest Sonic movie.
Tuesday, January 28th, 2025
Next major update to the real-time smoke and fire simulator to feature sparse sims, simulation retiming, USD support and a macOS edition.
Monday, January 27th, 2025
Check out the new features in the sub-$100 image editing app, including support for Cryptomatte data when retouching 3D renders.
Friday, January 24th, 2025
Kiri Engine 3.13 improves the quality of 3D Gaussian Splatting in the app, sharpening scans and reducing 3DGS file sizes 'approximately 50%'.
Wednesday, January 22nd, 2025
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Tuesday, January 21st, 2025
Big update to the compositing and motion design app adds a DaVinci Resolve Live Link, an After Effects converter - and a new free edition.
Tuesday, January 21st, 2025
Check out the new features in the renderer, including native OpenPBR and 3D Gaussian Splatting support, and improvements to V-Ray GPU.
Thursday, January 16th, 2025
Check out the new features in the material authoring software, including updates to the Spline tools and node graph.
Wednesday, January 15th, 2025
Check out the new features in the virtual reality modeling software, including improvements to file export and primitives workflow.
Wednesday, January 8th, 2025
Update to the match-moving software 'completely overhauls' the scene-reconstruction toolset. Check out its new AI-powered features.
Monday, December 30th, 2024
Check out the new features in the topology transfer tools for creating digital doubles and blendshapes from 3D scans of actors.
Friday, December 27th, 2024