New iPad and iPhone edition of Nekki's AI-assisted character animation software can now import and export data in FBX format.
Saturday, December 14th, 2024
New iPad and iPhone edition of Nekki's AI-assisted character animation software can now import and export data in FBX format.
Saturday, December 14th, 2024
Major update to the real-time animation app adds new AI-based AccuPose system, plus motion trails and non-destructive clip editing.
Tuesday, December 3rd, 2024
Check out the new features in the AI-assisted animation software, including a ragdoll physics system, and a live link to Unreal Engine.
Friday, November 29th, 2024
Discover how to create more believable character animation with The Gnomon Workshop's new intermediate-level Maya tutorial.
Tuesday, November 26th, 2024
Now available: read our pick of the new features in the open-source 3D software, from Grease Pencil 3 to updates to Eevee and Cycles.
Tuesday, November 19th, 2024
Newly rebranded plugin transfers 3D characters, shaders, rigs and animation from Character Creator and iClone to Blender.
Monday, November 18th, 2024
New Gnomon Workshop tutorial reveals how to create 3D characters with animation-friendly, production-ready topology in Maya and ZBrush.
Saturday, November 16th, 2024
Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
AI-based system lets you find online stock assets matching reference images or plain-text descriptions, directly inside the apps.
Wednesday, November 6th, 2024
Rigging artist Walter Delgado's intuitive add-on retargets animation between 3D characters, regardless of rig structure.
Tuesday, November 5th, 2024
Update to the 3D animation tool reworks Boolean modeling, and introduces OpenPBR support and interesting new simulation features.
Wednesday, October 16th, 2024
Updated: See the new tools due in the game engine in 2025, including updates to shading, rendering, animation and world building.
Thursday, September 26th, 2024
New Gnomon Workshop tutorial reveals how to process 3D scans of an actor for use in a FACS-based facial animation rig in Maya.
Sunday, September 22nd, 2024