Online platform lets artists render even complex architectural scenes on laptops and low-end machines.
Monday, July 17th, 2023
Online platform lets artists render even complex architectural scenes on laptops and low-end machines.
Monday, July 17th, 2023
Hotly tipped toolset can transfer facial motion from iPhone footage to a MetaHuman in Unreal Engine.
Thursday, June 15th, 2023
Browser-based art platform's new AI Assistant is based on Stable Diffusion, but offers AI tagging and prompt tracking.
Monday, June 12th, 2023
New cloud-based media archiving system helps VFX and CG firms build online libraries of key assets.
Tuesday, December 13th, 2022
Access to the pioneering browser-based 3D modelling and rendering tool and its library of 500,000 free 3D models to end on 31 December.
Tuesday, December 6th, 2022
Epic Games' new free tools let users view and edit the 'DNA' of next-gen MetaHuman characters.
Wednesday, November 30th, 2022
Cloud-based AI facial rigging service generates 'real-time faces' for use in Maya, Unity and UE4.
Thursday, August 11th, 2022
New Epic Games plugin turns facial scans and sculpts into next-gen MetaHuman characters for use in Maya or UE5.
Friday, June 10th, 2022
Firm aims to bring the cloud-based mocap system to new professional visual effects and animation users.
Friday, May 27th, 2022
Sizeable update to the compositing app integrates Frame.io for free, adds native Apple Silicon support.
Wednesday, April 13th, 2022
Check out the new features in ftrack's cloud-based production tracking and shot review system for visual effects and animation work.
Thursday, March 3rd, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms.
Tuesday, February 1st, 2022
VFX image viewer and playback system gets support for new open standard OpenTimelineIO. Sales of perpetual licences discontinued.
Tuesday, December 14th, 2021