First update to the open standard for VFX plugins in almost a decade improves color management, and widens CPU and GPU support.
Friday, September 6th, 2024
First update to the open standard for VFX plugins in almost a decade improves color management, and widens CPU and GPU support.
Friday, September 6th, 2024
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
Wednesday, September 4th, 2024
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Check out Reblika's promising all-in-one standalone app for creating ultra-detailed 3D characters for games and animation.
Friday, August 30th, 2024
Updated for KeyShot 2024.2: check out the latest features in the ray tracing renderer, including support for animations in glTF format..
Monday, August 5th, 2024
Check out the new features in the real-time visualization software, including the Chaos AI Enhancer for adding detail to images.
Thursday, August 1st, 2024
Studying at a school or college? Grab a free perpetual license of the desktop and VR sculpting software, normally priced at $69.99.
Wednesday, July 31st, 2024
New deep learning framework built on OpenVDB is intended to enable developers and researchers to build city-scale generative AI models.
Tuesday, July 30th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024
JangaFX's real-time liquid simulator is now in public alpha. Check out the new features in LiquiGen 0.3, like whitewater and surface tension.
Tuesday, July 23rd, 2024
Read our pick of the latest features in the open-source 3D software, from new digital sculpting tools and GPU compositing to 'Eevee Next'.
Tuesday, July 16th, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024