See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Monday, February 3rd, 2025
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Monday, February 3rd, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Tuesday, January 21st, 2025
Free version of the real-time volumetric effects tool for games and VFX comes with four free stock explosion and tornado effects.
Thursday, January 16th, 2025
Check out the new features in the renderer, including native OpenPBR and 3D Gaussian Splatting support, and improvements to V-Ray GPU.
Thursday, January 16th, 2025
Argentum Studio's in-house tool gives access to Unreal Engine 5's internal settings to improve the look of hair and fur in your renders.
Tuesday, January 14th, 2025
Discover how to create story-rich environment concept art for games and VFX with The Gnomon Workshop's new tutorial.
Monday, January 13th, 2025
Create a creature, environment and FX simulation entirely in Houdini with The Gnomon Workshop's beginner-friendly new tutorial.
Saturday, January 4th, 2025
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
Check out the new features in the GPU renderers, including initial USD support and a complete new animation system.
Monday, December 23rd, 2024
Check out the new features in the sculpting and retopology app, including integration with RealityCapture for photogrammetry.
Monday, December 23rd, 2024
Environment generation software gets highly multithreaded rendering, plus heightfield export to 16-bit TIFFs for Unity and Unreal Engine.
Friday, December 20th, 2024