Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
New tool promises to let you create or edit Unreal Engine MetaHuman characters directly in Blender. Currently free in early access.
Wednesday, November 6th, 2024
Rigging artist Walter Delgado's intuitive add-on retargets animation between 3D characters, regardless of rig structure.
Tuesday, November 5th, 2024
Check out the new features in the 3D clothing design software, including improvements to its real-time simulation toolset.
Tuesday, October 22nd, 2024
Update to the 3D animation tool reworks Boolean modeling, and introduces OpenPBR support and interesting new simulation features.
Wednesday, October 16th, 2024
Maya's multiphysics plugin gets experimental new modular rigging toolset, plus the option to generate variant simulations in the cloud.
Saturday, October 12th, 2024
New Gnomon Workshop tutorial reveals how to process 3D scans of an actor for use in a FACS-based facial animation rig in Maya.
Sunday, September 22nd, 2024
3D modeling and animation software gets new tools for copying and pasting animations, and for controlling depth of field in renders.
Thursday, September 19th, 2024
Sizeable update to the AI-assisted animation app adds AutoPhysics based character interaction, and support for facial blendshapes.
Thursday, September 12th, 2024
3D modeling and animation software gets support for SVG files and a new Flow Retopology plugin for cloud-based workflow.
Wednesday, July 31st, 2024
Latest update to the 3D software adds machine-learning-based tool to create fast approximations of complex character rigs.
Wednesday, July 31st, 2024
Reallusion's free add-on readies characters exported from Character Creator and iClone for rendering in 3ds Max with Arnold or V-Ray.
Wednesday, July 24th, 2024
Read our pick of the latest features in the open-source 3D software, from new digital sculpting tools and GPU compositing to 'Eevee Next'.
Tuesday, July 16th, 2024