Update to the compositing app improves text animation workflow when using non-Western lanuages.
Wednesday, June 22nd, 2022
Update to the compositing app improves text animation workflow when using non-Western lanuages.
Wednesday, June 22nd, 2022
Minor update to the compositing software includes bugfixes and animation workflow improvements.
Wednesday, May 11th, 2022
Physics-based animation software gets Constraints system for weapons, plus new Node Editor and Python API for technical artists.
Saturday, April 16th, 2022
Compositing and editorial tools get support for NDI, OpenTimelineIO and new machine learning features.
Thursday, April 14th, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Update to the real-time gaseous fluid simulator adds support for Wacom tablets, EXR backplates.
Thursday, March 17th, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match.
Monday, March 14th, 2022
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement.
Wednesday, November 24th, 2021
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX.
Tuesday, November 23rd, 2021
Maya-friendly character animation software adds USD import, audio and video editing, new Picker Tool.
Friday, October 22nd, 2021
Compositing, finishing and effects software gets eight new advanced colour correction curve types and support for 12G SDI video output.
Sunday, October 17th, 2021
Check out the new features in the free update to the digital sculpting software, including improvements to the BevelArc and IMM brushes.
Tuesday, September 28th, 2021
3D software gets updated UI, new Capsules and presets workflows, direct import of vector files, new options for stylising animations.
Wednesday, September 15th, 2021