Change will let artists use apps like RenderMan or OctaneRender as viewport renderers inside Designer. Native MaterialX support also due.
Tuesday, September 12th, 2023
Change will let artists use apps like RenderMan or OctaneRender as viewport renderers inside Designer. Native MaterialX support also due.
Tuesday, September 12th, 2023
Updated, now in beta: open-source framework connects VFX tools into a coherent USD-ready pipeline.
Friday, August 25th, 2023
Unreal Engine add-on lets users assemble environments via drag and drop and simple text prompts.
Friday, August 18th, 2023
Neat tool for sculpting and deforming animation caches from other DCC apps gets new FBX pipeline for use with game engines.
Friday, June 16th, 2023
Material authoring app gets a new set of Spline and Path tools, but its procedural geometry toolset has been removed.
Wednesday, June 7th, 2023
Updated with details of version 1.5: neat add-on lets you wire nodes together to create composites.
Tuesday, May 30th, 2023
Maya multiphysics plugin gets better voxel smoothing, volume rendering, Component Tag support.
Monday, May 15th, 2023
3D animation and motion graphics app gets new Thicken generator, updates to Pyro simulations and the Commander.
Thursday, March 30th, 2023
Material authoring tool gets quality-of-life updates when working with nodes, formulas or the 3D View.
Wednesday, February 1st, 2023
Toolset for authoring USD scenes with the graph editor from Maya's Bifrost plugin now free under an Apache 2.0 licence.
Monday, December 12th, 2022
Major update to the compositing software adds complete new USD-based 3D system, plus free library of Nuke machine learning models.
Wednesday, December 7th, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX.
Wednesday, November 9th, 2022
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app.
Friday, September 2nd, 2022