Destruction plugin for games and VFX gets a new Edge Fracture Tool, and improvements to clustering and simulation performance.
Thursday, January 30th, 2025
Destruction plugin for games and VFX gets a new Edge Fracture Tool, and improvements to clustering and simulation performance.
Thursday, January 30th, 2025
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Tuesday, January 21st, 2025
DNEG TD Mengya Zhang's OpenCL-based tool generates realistic skin sliding without tissue simulation. Free to try on personal projects.
Monday, January 20th, 2025
Master professional production workflows for managing complex simulations with The Gnomon Workshop's Houdini masterclass.
Friday, January 17th, 2025
Get free smoke and fire FX as 2K ProRes files or sequences of VDB files optimized for rendering in Blender. For commercial use.
Sunday, January 12th, 2025
Check out the new features in the modeling and texturing iPad app, including support for procedural objects and projection painting.
Thursday, December 26th, 2024
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
3D animation and motion graphics software gets revamped Boolean modeling system, plus updates to simulation and USD workflows.
Thursday, December 5th, 2024
Now available: read our pick of the new features in the open-source 3D software, from Grease Pencil 3 to updates to Eevee and Cycles.
Tuesday, November 19th, 2024
Hair and fur plugin gets new tools for 'grafting' procedural hair grooms onto a character, and 'boxing' operators into single modifiers.
Friday, November 15th, 2024
Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
Update to the 3D animation tool reworks Boolean modeling, and introduces OpenPBR support and interesting new simulation features.
Wednesday, October 16th, 2024
Maya's multiphysics plugin gets experimental new modular rigging toolset, plus the option to generate variant simulations in the cloud.
Saturday, October 12th, 2024