Demo video shows crowds, OpenVDB-based grooming, and position-based dynamics - from sand to squids.
Monday, December 8th, 2014
Demo video shows crowds, OpenVDB-based grooming, and position-based dynamics - from sand to squids.
Monday, December 8th, 2014
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system.
Tuesday, December 2nd, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
Fluid simulation system gets internal self-illumination, simulation morphing controls, PRT and OpenVDB support.
Thursday, May 8th, 2014
Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow.
Thursday, October 31st, 2013
Free update adds support for the DreamWorks-developed volumetric file format, over 70 new graph nodes.
Friday, October 18th, 2013
Major update adds better ocean-surface sims and cloud sculpting via DreamWorks' OpenVDB technology.
Friday, March 15th, 2013
Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini.
Wednesday, August 8th, 2012