Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 28th, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 28th, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX.
Wednesday, November 9th, 2022
Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0.
Wednesday, November 9th, 2022
Check out the latest features in the rendering and technical animation software, and the changes to the separate KeyShot Web Viewer.
Wednesday, November 2nd, 2022
3ds Max multiphysics plugin gets new ME-L scripting language for manipulating OpenVDB data.
Monday, September 19th, 2022
Amazing set of free tools and scripts adds brush- and physics-based set dressing to 3ds Max.
Monday, August 15th, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin.
Thursday, April 7th, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
Blender Institute names its four main development targets for the open-source 3D software in 2022.
Tuesday, January 18th, 2022
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.
Thursday, October 28th, 2021
Powerful multiphysics plugin gets new MPM solvers to simulate granular fluids like sand and snow.
Thursday, September 16th, 2021