Check out the changes to tracking plugins FaceTracker and GeoTracker, including new wireframe rendering and start frame selection options.
Friday, February 14th, 2025
Check out the changes to tracking plugins FaceTracker and GeoTracker, including new wireframe rendering and start frame selection options.
Friday, February 14th, 2025
Much-anticipated facial mocap plugin for Blender gets its official release. Now supports animation retargeting to Rigify rigs.
Friday, November 22nd, 2024
Check out Reblika's promising all-in-one standalone app for creating ultra-detailed 3D characters for games and animation.
Friday, August 30th, 2024
Intuitive add-on can generate an animated 3D reconstruction of an actor's head from video footage, for animation. VFX or motion graphics.
Thursday, August 22nd, 2024
Big update to the browser-based AI mocap system makes it possible to capture up to eight characters from a single video.
Wednesday, October 11th, 2023
Check out the new features in the popular plugin for generating 3D heads from source photographs.
Saturday, December 11th, 2021
Real-time character animation tool gets AccuLips automated lip-sync system, new 'Expression Plus' set of scan-based facial blend shapes.
Thursday, March 25th, 2021
Neat $995 inertial mocap gloves can be used to stream hand and finger tracking data live to apps like Maya, Blender, Unity and UE4.
Thursday, September 17th, 2020
Neat add-on for creating 3D head models from images now works with photos from multiple cameras.
Tuesday, August 11th, 2020
Impressive free app streams facial animation from an iPhone to a 3D character in the game engine.
Thursday, July 9th, 2020
Real-time 2D animation app wins Technology & Engineering award for innovations affecting television.
Thursday, January 16th, 2020
Intriguing new facial mocap system makes the tech behind Epic Games' amazing GDC demos available as a commercial product.
Wednesday, May 1st, 2019
Real-time markerless facial mocap system gets new tools for fine-tuning animations, built-in preview characters.
Friday, May 26th, 2017