Updated: new free plugin for editing Substance materials inside Blender now also works on Linux.
Wednesday, September 1st, 2021
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux.
Wednesday, September 1st, 2021
Master essential games art workflows with this five-hour Gnomon Workshop masterclass.
Thursday, April 8th, 2021
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4.
Wednesday, December 23rd, 2020
Major update to the character animation app adds support for retargeting and camera animation.
Thursday, October 1st, 2020
Transfer rigged characters between Blender and UE4 with free plugins Send to Unreal and UE to Rigify.
Wednesday, July 15th, 2020
iClone gets batch rendering and support for IES lights. Character Creator gets new LOD options.
Friday, September 13th, 2019
Versatile UE4 auto-rigging plugin creates a range of characters and creatures, with facial animation.
Tuesday, October 2nd, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work.
Friday, September 28th, 2018
Free(ish) tool for creating rigged 3D human characters gets support for PBR shading, image-based lighting.
Friday, March 24th, 2017
Beta of Alexander Shatalov's promising rigging and animation add-on for UE4 now free to all.
Friday, September 23rd, 2016
Download the first offical release of the 'feature film quality' auto-rigging and skinning system for Blender.
Monday, January 18th, 2016
New version of the Maya auto-rigging plugin now supports game engines including Unreal Engine and Unity.
Monday, July 29th, 2013
New version of the free figure posing and animation tool offers unified rig for all characters, from kids to trolls.
Friday, May 27th, 2011