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Search for "hans godard"

Hans Godard ships Skinning Converter for Maya

Naughty Dog TD's nifty plugin turns any animated mesh into a bone based rig - even Alembic caches and cloth sims.

Wednesday, October 21st, 2015

Hans Godard releases Switch Constraint for Maya

Switch a driven object between driver objects at a mouse click with the Naughty Dog TD's handy plugin.

Saturday, July 11th, 2015

Hans Godard releases RBF Solver for Maya

Naughty Dog TD's neat add-on automatically fires off complex correctives to fix mesh deformation issues in rigs.

Monday, March 9th, 2015

Check out neat AI-trained hand mocap tool HandCraft Pro

Animator Tal Minks' promising Maya plugin extracts hand animation from a standard webcam and bakes it to any five-fingered Maya character.

Monday, March 10th, 2025

Download SideFX's free Skinning Converter for Houdini

Neat free tool turns the output of sims to lightweight bone-based animations to use in game engines.

Thursday, December 14th, 2017

Ziva Dynamics releases Ziva VFX 1.6 for Maya

Soft tissue simulation plugin's neat anatomy transfer function ports rigs from one character to another.

Thursday, April 11th, 2019

Fabric Software announces Fabric Engine 2.6

Platform for developing VFX and games tools gets support for USD, Autodesk's AnimX, new RBF solver.

Friday, August 4th, 2017

Latest News

Adobe releases Substance 3D Painter 11.0

Check out the new features in the 3D texture painting app, including an Auto-update system, and more path tools, filters and texture generators.

Monday, March 17th, 2025

Free tool: Lens Cap for Blender

Decoded's frustration-saving add-on adds new features to Blender's camera system, streamlining keyframing DOF and object visibility.

Sunday, March 16th, 2025

Celsys releases Clip Studio Paint 4

Check out the new features in the digital painting software for comics, illustrations and concept art, including the new Puppet Warp.

Saturday, March 15th, 2025

Assetify 2.1 converts Blender assets to game-ready formats

Asset baking and export add-on can now bake PBR textures from any Blender shader set-up, not just the Principled BSDF shader.

Saturday, March 15th, 2025

Tutorial: Creature Combat Animation in Maya

Discover how to create a King Kong-style creature fight sequence with The Gnomon Workshop's new five-hour Maya masterclass.

Saturday, March 15th, 2025

Wonder Studio becomes Autodesk Flow Studio

AI-based service for VFX and animation gets rebranded as part of Autodesk's Flow cloud platform. Check out its latest features.

Friday, March 14th, 2025

More News

Polygonflow releases Dash 1.9 Get KitBash3D's Gaea fantasy architecture asset pack for free Check out open-source Blender character generator MPFB 2 Check out neat AI-trained hand mocap tool HandCraft Pro Tutorial: Creating Production-Ready Hero Assets Using Mari AMD releases Capsaicin 1.2 AMD launches FSR 4, AFMF 2.1 and RIS 2.0 AMD launches Radeon RX 9070 XT and Radeon RX 9070 D5 Render 2.10 adds real-time path tracing Download Marmoset's free materials for Toolbag 5 Autodesk lays off 1,350 staff 3d-io releases Unwrella-IO Older Posts

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